Entity map
What a switch calls its parts, and which drawn part each one is.
A switch's operating system names its own components
(sfp1, psu0,
thermal3). A drawing names its parts by
stable id (port-1,
psu-1). A listing's
entity-map is the declared translation
between the two. Pick a device and the page applies its rules to a
component dump taken from a running unit, so every name in the dump
shows where it lands: on a drawn part, in a region the drawing does
not show, or nowhere, which the schema allows.
Reading the listings…
Each device has its own link: entities.html#arrcus/as7726-32x opens on it.